The Danger of Crowdsourcing Content (Pt. 2)

Danger Sign Photo by chego101

Last week we covered the Power of Crowdsourcing Content. We looked at how the popular I Can Has Cheezburger Network leverages crowdsourcing to fantastic success. That said, this tool, like any other is not without its inherent dangers and caveats.

The Rights are All Wrong

I Can Has Cheezburger BookWhen content is crowdsourced, the rights, privileges and license is effectively taken by the creator, and given to its parent website. When any content is created for a user-generated network like I Can Has Cheezburger, the parent site has the ability to reap all of the benefits (and most importantly, profits) of said work. One could argue that this particular content would be worthless without the parent site, but to that same effect, the site would also be worthless without its content.

The problem with proper attribution affects not only the work when published on the web, but any further work, such as t-shirts, mugs and books. According to Ben Huh, when creating books using their content, they make sure to contact each author to ask if they can publish their content. This is absolutely the right approach when it comes to books. ICHB is honest and makes sure to only print content that has been approved (once they have received the rights). But what benefit do they receive from offering up content on I Can Has Cheezburger, and what benefit do they receive from being published in the book? Minor amounts of notoriety and fame, and that’s all. By comparison, the I Can Has Cheezburger network pulls in huge revenues.

Though user-generated content creates some interesting rights issues, ultimately, (this particular use of) crowdsourced content is created by users with no likely desire of fame or fortune. It’s the equivalent of volunteering at a church or non-profit. However, a company IS making a profit off of this content. So far, the two I Can Has Cheezburger books have landed on the New York Times Bestseller list, and their website gets billions of page views every year, driving a profitable ad revenue business.

So what’s the solution? Ideally, the users creating content would eventually see some of the profits being made by the parent site, but that is a wholly unrealistic expectation, and the blame cannot be reasonably laid on a parent network or site, when the content creators are not unhappy with the process or the results. Perhaps there is no right answer to this rights dilemma, but it should be noted that the problem with attribution may come up often in the future as user-generated content continues to move to the forefront of the social web.

I Got 99 Problems, and Spec Work Is One

Jay Z hates spec work

Crowdsourced design has long been both a hero and a villain of the design industry. It has given designers of all shapes, sizes and backgrounds a fair shake at design contracts. It has also given freelance designers another source of income. However, it has also created dozens of articles and multiple organizations dedicated to stopping crowdsourced design.

The issue with crowdsourced design has to do with what is called “spec work” or speculative design work – any job where a designer creates content with no guarantee of payment. Two of the biggest crowdsourced design websites are 99 Designs and Crowdspring. Each site focuses on auctioning off creative services (logo, business card, web design), selling the “best design” to the client. To quote 99 Designs:

Getting something designed at 99designs is easy. We help you run a “design contest”, where thousands of designers compete to create the best possible design to meet your needs. All you need is a clear idea of what you want designed and how much you’re prepared to pay for it.

To steal from the LendingTree commercials: when designers compete, you win. It’s hard to argue with that. Until you realize that there are hundreds of designers who are losing out, spending time and effort on projects for free. A handful of designers do win out, earning revenues that they would never have seen, but those are the minority. Additionally, spec work actually rewards more shoddy design – why should a designer spend 3 hours working on one project, when they can spend 30 minutes and apply for six separate contests?

When logos and designs are chosen based on crude personal taste and nothing else, the actual skill, thought process and quality of the design doesn’t matter as much. When hiring a designer on for a project, however, they will often provide a couple drafts, incorporate new ideas, and create a dialogue. When crowdsourcing a design, there’s only a monologue, with no insight on the process or ideas involved. Crowdsourcing also creates a product that might be improved, but may ultimately be left unfinished as a final product. In other words, you get what you pay for.

There are many advantages to crowdsourced design and crowdsourced content. It creates better competition, diversified and varied voices, and far more content than you ever would have gotten through other means. However, it is important to always keep in mind the dangers that come along with these advantages. However, the problems with attribution, rights and licensing goes hand-in-hand with user-generated content, and the negatives of spec work are obvious. When searching for a new design, feel free to crowdsource your creative content but realize that there are significant downsides for both you and the designers. When building a website, utilize user-generated content whenever you can, but understand the clear questions of content recognition and credit. By realizing the powers of crowdsourced content without looking at the dangers, you only see half of the story.

What are your thoughts on crowdsourced design content? Have you ever used design companies like Crowdspring or 99 Designs? I’d love to hear your thoughts.

Related Posts with Thumbnails

RSS feed | Trackback URI

4 Comments »

2009-10-21 21:41:11

I think a lot of the argument against crowdsourcing comes from talented designers. Crowdsourcing is not likely to be superior to an experienced, reliable and talented designer that understands your business and needs.

The problem is that most outsourced workers are not particularly talented. Of course, they all think they are but the reality is that most people are pretty average or worse.

Crowdsourcing is likely to yield superior results compared to a relatively inexperienced designer, but a great designer is definitely worth the money.

I have been outsourcing for about 5 years now, and I find it amazing how little people want to work all over the world. I don’t think there is an unemployment problem, I think there is a talent shortage. Crowdsourcing eliminates many of the headaches of trying to hire and manage people.

Comment by Jaremy Rich
2009-10-23 11:48:46

That’s definitely true. However, the availability of crowdsourced design does also take away from talented designers (who lose work to those searching on sites like Crowdspring).

 
 
Comment by Yvonne
2009-10-21 23:54:22

Hi Jaremy. I tend to agree with you - it does seem like taking advantage of brilliant minds. The time they spend putting together a fully fledged design is time they are taking away from their business. There are those who say the designers are determining the risk Vs reward scenario and it’s only those who decide to take the risk who join in, but it just doesn’t feel right.

You might be interested to know how I do it. I crowdsource ideas. So a client goes to our website by 4pm any day (australian time) and puts their business challenge or brief into our form. Then we put a team of brainstormers on it and the client gets the ideas by 10am the next morning.

There are 2 components to this:

a) the team of brainstormers I use actually get paid.
b) I often put the business challenge into a Google docs spreadsheet and invite my extensive twitter network to contribute ideas if they’re interested in the challenge.

We get many more ideas from the brainstormers who are paid BUT I’ve recently heard that you get more free-flowing ideas if your team is NOT paid to brainstorm. That the ideas are more organic.. and not ‘I’m being paid for my time, I’ll just put any old idea in here to get the money’.

Either way - we’re having great success doing it our way, which is to celebrate and nurture the brainstormers by paying them and paying them well ! ($100 /hr aust).

Would love to hear your thoughts.

http://www.ideasculture.com.

Comment by Jaremy Rich
2009-10-23 15:07:20

Yvonne,

I think this is a very intriguing idea, and you seem to be taking a great approach. You’re eliminating (for the most part) the issue of spec work, and though there’s no real attribution, the payment takes care of that particular issue.

In addition, you have a neat idea. Success is just creativity + execution + timing. Many outsourcing companies focus on the execution part of it, but I love that you’re taking aim for the creativity issue and doing it the right way.

 
 
Name (required)
E-mail (required - never shown publicly)
URI
Your Comment (smaller size | larger size)
You may use <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> in your comment.

Trackback responses to this post